

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.


19/08/2022 01:58:09 -- B1268.2 -- An item with the same key has already been added.
Exception: An item with the same key has already been added.
Stack Trace:    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at Command_Core.Side._AAR.AddToExpenditures(Int32 WeaponDBID, Int32 WeaponExpenditure)
   at Command_Core.ActiveUnit_Weaponry.FireWeapon_Normal(Single elapsedTime, WeaponRec& theWeaponRec, Contact theTarget, Int32& NumberOfWeaponsFired, Int32 SpecificNumberOfWeaponsToFire, Single InitialHeading, Throttle ThrottleSetting, Mount FiringMount, PositionRelativeToThermocline SonobuoyDepthSetting, Int64 ArmDelay_sec, WeaponSalvo& theWeaponSalvo)
Call Stack & Error details: 
Error at 100328, 


19/08/2022 05:33:41 -- B1268.2 -- An item with the same key has already been added.
Exception: An item with the same key has already been added.
Stack Trace:    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at Command_Core.Side._AAR.AddToExpenditures(Int32 WeaponDBID, Int32 WeaponExpenditure)
   at Command_Core.ActiveUnit_Weaponry.FireWeapon_Normal(Single elapsedTime, WeaponRec& theWeaponRec, Contact theTarget, Int32& NumberOfWeaponsFired, Int32 SpecificNumberOfWeaponsToFire, Single InitialHeading, Throttle ThrottleSetting, Mount FiringMount, PositionRelativeToThermocline SonobuoyDepthSetting, Int64 ArmDelay_sec, WeaponSalvo& theWeaponSalvo)
Call Stack & Error details: 
Error at 100328, 


19/08/2022 05:54:53 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at Algorithms.PathFinderFast..ctor(Int32[,] grid)
   at Command_Core.CostBasedPathfinder.SolvePF_Coarse(ActiveUnit theUnit, Double StartLat, Double StartLon, Double EndLat, Double EndLon, Single CurrentHeading, Single DegreeBuffer, Single ProximityThreshold_Deg, List`1& ProvidedPiers, Single& PercentComplete, Boolean IsMissionPlannerRequest, Boolean AllowFineGrainedNav)
Call Stack & Error details: 
Error at 101333, 


19/08/2022 05:58:20 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.set_Length(Int32 value)
   at System.Text.StringBuilder.Clear()
   at Y3ERdIUURQhhRJtcTdTQ.P5QUxRWo39K(Object , Y3ERdIUURQhhRJtcTdTQ )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 05:59:30 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.set_Length(Int32 value)
   at System.Text.StringBuilder.Clear()
   at Y3ERdIUURQhhRJtcTdTQ.P5QUxRWo39K(Object , Y3ERdIUURQhhRJtcTdTQ )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 05:59:35 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.set_Length(Int32 value)
   at System.Text.StringBuilder.Clear()
   at Y3ERdIUURQhhRJtcTdTQ.P5QUxRWo39K(Object , Y3ERdIUURQhhRJtcTdTQ )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 05:59:35 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 05:59:36 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 05:59:36 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
   at Command_Core.Scenario.ToXML(Stream theStream, Boolean MinifyText)
   at Command_Core.GameGeneral.nUlvtgixF6NOyOsHC9YZ(Object , Object , Boolean MinifyText)
   at Command_Core.GameGeneral.GetScenarioClone(Scenario theScen)
   at Command_Core.ScenContainer.kNT8RRjhwaypIEXl7Tpd(Object )
   at Command_Core.ScenContainer.CompressScenario_Aced()
   at Command_Core.ScenContainer.SaveToFile(String theFileName, Boolean PreserveOriginalTimestamps)
   at Command_Core.LoadSave.LoadSave.SaveScenario(Scenario theScen, Side theCurrentSide, String thePath, Boolean SBR, Boolean MarkAsCampaignCheckpoint)
Call Stack & Error details: 
Error at 101022, 
Error at 101087, 


19/08/2022 05:59:54 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 06:00:17 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 06:00:40 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.set_Length(Int32 value)
   at System.Text.StringBuilder.Clear()
   at Y3ERdIUURQhhRJtcTdTQ.P5QUxRWo39K(Object , Y3ERdIUURQhhRJtcTdTQ )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 06:01:08 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at LZ4.LZ4Stream.pJQFHDQHfLC(UInt64  )
   at LZ4.LZ4Stream.x1HFH9a2i4d()
   at LZ4.LZ4Stream.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
   at System.IO.Stream.CopyTo(Stream destination)
   at U5ZDD5U1s14qaiguGIf9.P5QUxRWo39K(Object , Stream , U5ZDD5U1s14qaiguGIf9 )
   at Command_Core.Compression.CompressStream_LZ(Stream theStream)
   at Command_Core.ScenContainer.eKaBSGjhc4KQndjsB4NU(Object )
   at Command_Core.ScenContainer.CompressScenario_LZ(Stream MemStream_ScenarioObject)
   at Command_Core.ScenContainer.AttachAndCompressScenarioObject(Stream MemStream_ScenarioObject)
Call Stack & Error details: 
Error at 200055, Exception of type 'System.OutOfMemoryException' was thrown.


19/08/2022 06:01:45 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at U3dYH8UNh3ru4nLoesJe.P5QUxRWo39K(Object , Byte[] , Int32 , Int32 , U3dYH8UNh3ru4nLoesJe )
   at LZ4.LZ4Stream.x1HFH9a2i4d()
   at LZ4.LZ4Stream.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
   at System.IO.Stream.CopyTo(Stream destination)
   at U5ZDD5U1s14qaiguGIf9.P5QUxRWo39K(Object , Stream , U5ZDD5U1s14qaiguGIf9 )
   at Command_Core.Compression.CompressStream_LZ(Stream theStream)
   at Command_Core.ScenContainer.eKaBSGjhc4KQndjsB4NU(Object )
   at Command_Core.ScenContainer.CompressScenario_LZ(Stream MemStream_ScenarioObject)
   at Command_Core.ScenContainer.AttachAndCompressScenarioObject(Stream MemStream_ScenarioObject)
Call Stack & Error details: 
Error at 200055, Exception of type 'System.OutOfMemoryException' was thrown.

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.


19/08/2022 09:18:51 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at Command_Core.CostBasedPathfinder.SolvePF_Finegrained(ActiveUnit theUnit, Double StartLat, Double StartLon, Double EndLat, Double EndLon, Single CurrentHeading, Single DegreeBuffer, Single ProximityThreshold_Deg, List`1& ProvidedPiers, Single& PercentComplete, Boolean IsMissionPlannerRequest)
Call Stack & Error details: 
Error at 101334, 


19/08/2022 09:27:09 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100693, 


19/08/2022 09:27:09 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100693, 
Error at 100348, 


19/08/2022 09:27:09 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 100693, 
Error at 100348, 
Error at 101022, 


19/08/2022 09:27:17 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 101007, 


19/08/2022 09:27:17 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 101007, 
Error at 100348, 


19/08/2022 09:27:17 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101007, 
Error at 100348, 
Error at 101022, 


19/08/2022 09:27:19 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 1013249583745892137, 


19/08/2022 09:27:19 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 1013249583745892137, 
Error at 101007, 


19/08/2022 09:27:19 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 1013249583745892137, 
Error at 101007, 
Error at 100348, 


19/08/2022 09:27:19 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Loadout.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 1013249583745892137, 
Error at 101007, 
Error at 100348, 
Error at 101022, 


19/08/2022 09:27:21 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 1013249583745892137, 


19/08/2022 09:27:21 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.WeaponRec.ToXML(HashSet`1 ObjectsAlreadySerialized, Scenario theScen)
   at Command_Core.Mount.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 1013249583745892137, 
Error at 100676-B, 


19/08/2022 09:27:21 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Mount.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario theScen)
Call Stack & Error details: 
Error at 100676-C, 


19/08/2022 09:27:22 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:27:22 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:27:23 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatDouble(Double value, String format, NumberFormatInfo info)
   at System.Xml.XmlConvert.ToString(Double value)
   at E88fDAUUmPXKxPrbsV3s.P5QUxRWo39K(Double , E88fDAUUmPXKxPrbsV3s )
   at Command_Core.Facility.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100540, 


19/08/2022 09:27:23 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatDouble(Double value, String format, NumberFormatInfo info)
   at System.Xml.XmlConvert.ToString(Double value)
   at E88fDAUUmPXKxPrbsV3s.P5QUxRWo39K(Double , E88fDAUUmPXKxPrbsV3s )
   at Command_Core.Facility.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 100540, 
Error at 101022, 


19/08/2022 09:27:23 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatDouble(Double value, String format, NumberFormatInfo info)
   at System.Xml.XmlConvert.ToString(Double value)
   at E88fDAUUmPXKxPrbsV3s.P5QUxRWo39K(Double , E88fDAUUmPXKxPrbsV3s )
   at Command_Core.Facility.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
   at Command_Core.Scenario.ToXML(Stream theStream, Boolean MinifyText)
   at Command_Core.GameGeneral.nUlvtgixF6NOyOsHC9YZ(Object , Object , Boolean MinifyText)
   at Command_Core.GameGeneral.GetScenarioClone(Scenario theScen)
   at Command_Core.ScenContainer.kNT8RRjhwaypIEXl7Tpd(Object )
   at Command_Core.ScenContainer.CompressScenario_Aced()
   at Command_Core.ScenContainer.SaveToFile(String theFileName, Boolean PreserveOriginalTimestamps)
   at Command_Core.LoadSave.LoadSave.SaveScenario(Scenario theScen, Side theCurrentSide, String thePath, Boolean SBR, Boolean MarkAsCampaignCheckpoint)
Call Stack & Error details: 
Error at 100540, 
Error at 101022, 
Error at 101087, 


19/08/2022 09:27:37 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at Algorithms.PathFinderFast..ctor(Int32[,] grid)
   at Command_Core.CostBasedPathfinder.SolvePF_Coarse(ActiveUnit theUnit, Double StartLat, Double StartLon, Double EndLat, Double EndLon, Single CurrentHeading, Single DegreeBuffer, Single ProximityThreshold_Deg, List`1& ProvidedPiers, Single& PercentComplete, Boolean IsMissionPlannerRequest, Boolean AllowFineGrainedNav)
Call Stack & Error details: 
Error at 101333, 


19/08/2022 09:31:43 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Side.ToXML(HashSet`1& ObjectsAlreadySerialized, Scenario& theScen)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:32:09 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:32:35 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:32:36 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:32:37 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:32:35 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Windows.Media.Animation.AnimationStorage.BeginAnimation(DependencyObject d, DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
   at System.Windows.UIElement.BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
   at Odyssey.Controls.AnimationDecorator.AnimateExpandedChanged(Boolean expanded)
   at Odyssey.Controls.AnimationDecorator.IsExpandedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
   at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
   at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
   at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
   at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
   at System.Windows.DependencyObject.InvalidateProperty(DependencyProperty dp, Boolean preserveCurrentValue)
   at System.Windows.Data.BindingExpressionBase.Invalidate(Boolean isASubPropertyChange)
   at System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
   at System.Windows.Data.BindingExpression.ScheduleTransfer(Boolean isASubPropertyChange)
   at MS.Internal.Data.ClrBindingWorker.NewValueAvailable(Boolean dependencySourcesChanged, Boolean initialValue, Boolean isASubPropertyChange)
   at MS.Internal.Data.PropertyPathWorker.UpdateSourceValueState(Int32 k, ICollectionView collectionView, Object newValue, Boolean isASubPropertyChange)
   at MS.Internal.Data.PropertyPathWorker.OnDependencyPropertyChanged(DependencyObject d, DependencyProperty dp, Boolean isASubPropertyChange)
   at MS.Internal.Data.ClrBindingWorker.OnSourceInvalidation(DependencyObject d, DependencyProperty dp, Boolean isASubPropertyChange)
   at System.Windows.Data.BindingExpression.HandlePropertyInvalidation(DependencyObject d, DependencyPropertyChangedEventArgs args)
   at System.Windows.Data.BindingExpressionBase.OnPropertyInvalidation(DependencyObject d, DependencyPropertyChangedEventArgs args)
   at System.Windows.Data.BindingExpression.OnPropertyInvalidation(DependencyObject d, DependencyPropertyChangedEventArgs args)
   at System.Windows.DependentList.InvalidateDependents(DependencyObject source, DependencyPropertyChangedEventArgs sourceArgs)
   at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
   at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
   at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
   at System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
   at Odyssey.Controls.OdcExpander.set_IsExpanded(Boolean value)
   at IJyIdfU4axo6IUFpON0s.P5QUxRWo39K(Object , Boolean , IJyIdfU4axo6IUFpON0s )
   at Command.UnitSpeedAlt.Refresh(Boolean TriggeredBySpeedAltForm)
   at Command.SpeedAlt.T1fR1PJEwXvt0UYEvD0m(Object , Boolean TriggeredBySpeedAltForm)
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637, Exception of type 'System.OutOfMemoryException' was thrown.


19/08/2022 09:33:03 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:33:28 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:33:28 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatInt32(Int32 value, String format, NumberFormatInfo info)
   at System.Int32.ToString()
   at vyKcCGUifSMNkt7qoQQ6.P5QUxRWo39K(Int32& , vyKcCGUifSMNkt7qoQQ6 )
   at Command_Core.ActiveUnit_AI.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100021, 


19/08/2022 09:33:29 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:33:29 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)
   at System.Collections.Generic.List`1.AddRange(IEnumerable`1 collection)
   at Command.MainForm.X6ij2uH7We()
Call Stack & Error details: 
Error at 200544, Exception of type 'System.OutOfMemoryException' was thrown.


19/08/2022 09:33:29 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:33:56 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1)
   at gMa5hWU0JukctwsYL0y6.P5QUxRWo39K(String , String , gMa5hWU0JukctwsYL0y6 )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:33:56 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatDouble(Double value, String format, NumberFormatInfo info)
   at System.Xml.XmlConvert.ToString(Double value)
   at E88fDAUUmPXKxPrbsV3s.P5QUxRWo39K(Double , E88fDAUUmPXKxPrbsV3s )
   at Command_Core.Facility.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100540, 


19/08/2022 09:33:56 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Number.FormatDouble(Double value, String format, NumberFormatInfo info)
   at System.Xml.XmlConvert.ToString(Double value)
   at E88fDAUUmPXKxPrbsV3s.P5QUxRWo39K(Double , E88fDAUUmPXKxPrbsV3s )
   at Command_Core.Facility.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 100540, 
Error at 101022, 


19/08/2022 09:34:23 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:34:48 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.IO.MemoryTributary.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.Xml.XmlUtf8RawTextWriter.FlushBuffer()
   at System.Xml.XmlUtf8RawTextWriter.Flush()
   at System.Xml.XmlWellFormedWriter.Flush()
   at oKIMdLUskUQpSBEyUVd8.P5QUxRWo39K(Object , oKIMdLUskUQpSBEyUVd8 )
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 101022, 


19/08/2022 09:35:14 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100693, 


19/08/2022 09:35:14 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
Call Stack & Error details: 
Error at 100693, 
Error at 100348, 


19/08/2022 09:35:14 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Text.StringBuilder.ToString()
   at pIkZXpU04cPEoMeJKTco.P5QUxRWo39K(Object , pIkZXpU04cPEoMeJKTco )
   at Command_Core.Sensor.ToXML(HashSet`1 ObjectsAlreadySerialized)
   at Command_Core.Aircraft.ToXML(XmlWriter& theWriter, HashSet`1& ObjectsAlreadySerialized)
   at Command_Core.Scenario.jTW0jYvWiEL(XmlWriter  )
Call Stack & Error details: 
Error at 100693, 
Error at 100348, 
Error at 101022, 


19/08/2022 09:35:40 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:35:40 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 


19/08/2022 09:35:41 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.String.Concat(String str0, String str1, String str2)
   at qcURRZUDmvC65NFIFcpE.P5QUxRWo39K(String , String , String , qcURRZUDmvC65NFIFcpE )
   at Command_Core.ActiveEmissionInterval.ToXML(XmlWriter& theWriter)
Call Stack & Error details: 
Error at 101003b, 

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.


19/08/2022 10:22:35 -- B1268.2 -- Value cannot be null.
Parameter name: collection
Exception: Value cannot be null.
Parameter name: collection
Stack Trace:    at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at Command_Core.Aircraft.get_MineCountermeasures()
Call Stack & Error details: 
Error at 100364, 


19/08/2022 10:51:14 -- B1268.2 -- The form referred to itself during construction from a default instance, which led to infinite recursion.  Within the Form's constructor refer to the form using 'Me.'
Exception: The form referred to itself during construction from a default instance, which led to infinite recursion.  Within the Form's constructor refer to the form using 'Me.'
Stack Trace:    at Command.My.MyProject.MyForms.gDhmX1ftO[gXadi0NSkZpMfr6Ehb](gXadi0NSkZpMfr6Ehb r8EpnQkqfVU9cgbmS1)
   at Command.My.MyProject.MyForms.get_MainForm()
   at Command.SpeedAlt.qD4dRdJEgjZLY3iiPluc(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637, The form referred to itself during construction from a default instance, which led to infinite recursion.  Within the Form's constructor refer to the form using 'Me.'

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.


19/08/2022 21:30:23 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Contact.HYdN76YlbFFW6r9pfIeT(Object )
   at Command_Core.Contact.GetIncomingGuidedWeapons(Contact theContact, Scenario theScen)
Call Stack & Error details: 
Error at 200024, Object reference not set to an instance of an object.


19/08/2022 21:52:00 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Contact.HYdN76YlbFFW6r9pfIeT(Object )
   at Command_Core.Contact.GetIncomingGuidedWeapons(Contact theContact, Scenario theScen)
Call Stack & Error details: 
Error at 200024, Object reference not set to an instance of an object.


19/08/2022 22:00:56 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Contact.HYdN76YlbFFW6r9pfIeT(Object )
   at Command_Core.Contact.GetIncomingGuidedWeapons(Contact theContact, Scenario theScen)
Call Stack & Error details: 
Error at 200024, Object reference not set to an instance of an object.

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.


20/08/2022 01:46:35 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Module_ActiveUnit.HasIncomingGuidedWeapons(ActiveUnit theUnit, Scenario theScen)
Call Stack & Error details: 
Error at 200273, Object reference not set to an instance of an object.


20/08/2022 01:54:52 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Contact.HYdN76YlbFFW6r9pfIeT(Object )
   at Command_Core.Contact.GetIncomingGuidedWeapons(Contact theContact, Scenario theScen)
Call Stack & Error details: 
Error at 200024, Object reference not set to an instance of an object.


20/08/2022 02:26:11 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Mission.Flight..ctor(Scenario& theScen, Mission& theMission, Flight& theFlightPlan, String theCallsign, Contact thePrimaryTarget, Aircraft theReferenceUnit, _FlightSize theDesiredAircraftQty, Boolean theIsEscort)
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:32:45 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:34:27 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:35:40 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:36:53 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:38:06 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:39:19 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:40:32 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:41:52 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:43:15 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:44:26 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:45:37 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:48:38 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:49:51 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:51:04 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:52:17 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:53:30 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:54:43 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:55:55 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:57:09 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:58:23 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 02:59:38 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:00:49 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:02:06 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:03:58 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:05:09 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:06:21 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:07:36 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:08:47 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:09:14 -- B1268.2 -- Object reference not set to an instance of an object.
Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Contact.HYdN76YlbFFW6r9pfIeT(Object )
   at Command_Core.Contact.GetIncomingGuidedWeapons(Contact theContact, Scenario theScen)
Call Stack & Error details: 
Error at 200024, Object reference not set to an instance of an object.


20/08/2022 03:09:59 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:11:11 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:12:24 -- B1268.2 -- Value cannot be null.
Parameter name: key
Exception: Value cannot be null.
Parameter name: key
Stack Trace:    at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.TryGetValue(TKey key, TValue& value)
   at System.Collections.ObjectModel.ObservableDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.H6e0TJBosrC(Scenario&  , Side&  , Mission&  , List`1&  , List`1&  , List`1&  , List`1&  , Double  , Boolean&  , Boolean  , Boolean  )
Call Stack & Error details: 
Error at 999999, 


20/08/2022 03:13:02 -- B1268.2 -- Exception of type 'System.OutOfMemoryException' was thrown.
Exception: Exception of type 'System.OutOfMemoryException' was thrown.
Stack Trace:    at System.Security.Cryptography.CryptoStream.Write(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.Stream.InternalCopyTo(Stream destination, Int32 bufferSize)
   at System.IO.Stream.CopyTo(Stream destination)
   at U5ZDD5U1s14qaiguGIf9.P5QUxRWo39K(Object , Stream , U5ZDD5U1s14qaiguGIf9 )
   at Command_Core.ScenContainer.CompressScenario_LZ(Stream MemStream_ScenarioObject)
   at Command_Core.ScenContainer.AttachAndCompressScenarioObject(Stream MemStream_ScenarioObject)
Call Stack & Error details: 
Error at 200055, Exception of type 'System.OutOfMemoryException' was thrown.

Successfully loaded Sim Configuration.

Discovering DPI

DPI_scale = 0

DPI registry setting, HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontDPI\LogPixels:96.

Showing splash screen.

Loading splash image

Splash image loaded

Client.Initalize

Initialization started.

Starting initializing Sim Core.

Successfully started database scan.

Loaded terrain grids (BGD).

Successfully created Sim World.

Done initializing Sim Core.

Successfully initialized Sim Core.

Successfully switched to High Performance power plan.

Successfully loaded Lua UI Handlers.

Successfully created new game.

Successfully set database hash value.

Successfully completed Set Current Scenario.

Successfully initialized Lua.

Successfully created scenario.

Initialization completed.

Wait for terrain to load.

Terrain loaded.

Starting loading MainForm.

Configured MainForm working area

License: Command full version

Configured range ring colors

Loaded Reference Points Color, Plotted Course and Waypoint Color

Done loading MainForm.

Calling MainForm_Shown.

Populated CanalList.

Added World Window panel.

Built database list.

Preparing Wold Window.

Preparing BMNGv2.

Preparing BMNGv2 done.

Preparing SHP_ColdWar.

Preparing SHP_ColdWar done.

Preparing SHP_NewWorldOrder.

Preparing SHP_NewWorldOrder done.

Preparing SHP_Ice_Arctic.

Preparing SHP_Ice_Arctic done.

Preparing MapScaleLayer.

Preparing MapScaleLayer done.

Preparing CommandLayer.

Preparing CommandLayer done.

Preparing Wold Window done.

Prepared Wold Window.

Calling MainForm_Shown: Show window.

Closed splash screen.

Showed Start Game window.

Finished MainForm_Shown.